In the first year you will receive a grounding in the core skills required of the software engineer.
You will develop proficiency in computer programming and the tools associated with it; experience project management and work through the software development process; learn about computer networks and how they can be used for multimedia content and learn about the mathematics that is specific to computer science.
In the second year, you will extend your skills.
You will further develop your skills in computer programming and learn about the key concepts that underpin how programming works. You will focus on the early stages of the software development process and learn about security from the viewpoint of the programmer or web developer.
Each week you will also be getting lectures from researchers and industrialists who will be letting you know about the current state of the art both in research and in how industry functions.
You will also have the opportunity to further develop your programming skills in C/C++, learn about databases and learn about web technologies.
The skills of being a computer professional underpin all of these but are also brought together in the Professional Issues and Computer Risks module.
In the third year you are expected to undertake an industrial placement year with a company like IBM, BMW, Microsoft or PepsiCo.
In the final year, you will carry out a project on a topic of your choosing to allow you to refine or expand your skills in a particular area of computing. Alongside this you will study modules that will allow you to expand your programming skills further and have the opportunity to study functional programming and further web technologies.
As courses are reviewed regularly as part of our quality assurance framework, the module list you choose may vary from that shown here.
- Professional Software System Design (compulsory)
- Understanding Programming (compulsory)
- Introduction to Object Oriented Programming (compulsory)
- Discrete Mathematics (compulsory)
- Networking and Multimedia (compulsory)
- Software Development Environments (compulsory)
Year 2 and final year
- Professional Issues and Computer Risks (compulsory)
- Foundations of Computation (compulsory)
- Further Object Oriented Programming (compulsory)
- Current Research (compulsory)
- Foundations of Security (compulsory)
- Data Structures (compulsory)
- Requirement Specification and Software Design (compulsory)
- The Human Computer Interface
- Software Development with C and C++
- Web Technology (compulsory)
- Complex and Structured Data (compulsory)
- Foundations of Operating Systems
- Artificial Intelligence for Games
- Graph Theory
- Further Discrete Mathematics
- Approaches to Mobile Software Development
- Software Analysis and Testing (compulsory)
- Software Project Management (compulsory)
- Advanced Object Oriented Programming (compulsory)
- Algorithms and Advanced Data Structures
- Project (compulsory)
- Advanced Web Technology (compulsory)
- Reasoning About Functional Programs
- Optimised Programming
Although it is optional, we encourage you to take a supervised work placement in the computing industry for 12 months between Year 2 and your final year. You will need to apply for your placement position yourself; however you will be taught about how to apply for jobs effectively in a second year module, and we have a placements office with dedicated staff to provide information and advice to help you secure a placement. We maintain links with industry and most students who go on placement obtain their position through the Department.
More and more students are finding that a placement benefits their final year studies and career prospects. Possible placement organisations include IBM, Microsoft and PepsiCo.
On returning to University for your final year, the experience you have gained will improve your academic performance. In addition, we have an excellent record of students gaining full-time employment on graduation, often with their industrial placement company or organisation.
It is possible to change your programme of study to include or exclude the work placement option up to the end of your second year. Your tuition fees are reduced to £1350 for the year you are on placement and the positions are normally paid which should cover your living expenses. You will however be responsible for the cost of travelling regularly to the placement, which will be affected by the location of the placement; although as Oxford and the surrounding area have a strong IT industry, many placements are available near the University.
Great opportunities to study or work abroad
You may be able to go on a European or international study exchange while you are at Brookes. Most exchanges take place in the second year.
Studying abroad provides an amazing opportunity to add value to your studies by:
- increasing your employability within an international market
- boosting your language skills
- building your confidence in adapting to new situations
- improving your knowledge of different cultures.
While on exchange you will gain credits which count towards your degree.
We have more than 100 partner universities around the world. Funding is available through the Erasmus scheme, and also via some international programmes such as the Santander Student Awards.
There is also a European work placement programme which gives you the chance to work abroad as part of your studies.
Free language courses for students - the Open Module
Free language courses are available to full-time undergraduate and postgraduate students on many of our courses, and can be taken as a credit on some courses.
Please note that the free language courses are not available if you are:
- studying at a Brookes partner college
- studying on any of our teacher education courses or postgraduate education courses.
Planned next-generation facilities
This programme is currently based in purpose-built facilities at the Wheatley Campus. As we continue our estates strategy for the future we are planning next-generation facilities for computing, networking and digital media courses, with the continuing aim of providing an environment in which technical expertise is enhanced by creativity and imagination.
The most likely extra costs in studying are computers, books and printing.
You are not required to have your own computer though many students choose to. We have computer rooms available 24 hours a day and 7 days a week on campus, so you should always be able to work if you don't have your own machine. Students who choose to buy a computer are advised to avoid low-end machines since reliability will be important; a budget of around £600 should suffice, although some modules may require use of higher-end hardware which is available on campus. Since computers are always available when on campus, it is not necessary to use a laptop computer; a desktop at home or in your Hall will provide greater value for money. The Department does not provide any Apple MacOS machines and their use is not required, but their use is supported if you wish to bring your own. Tablet or smartphone devices may be useful for taking notes but are usually not sufficient for completing the necessary computer based work.
Most software used on the course is freely available to students. The Department is a member of the Microsoft Imagine scheme and other programs designed to grant access to professional-grade software tools, which would normally be very expensive, for free.
Your University library membership includes access to an extensive electronic library so in many cases, you will be able to read coursebooks online without extra cost. You can of course buy physical copies of books as well if you wish. Computing textbooks generally vary in price between £20 and £60 depending on the degree of specialism.
Most submission of work for Computing modules is electronic, so there is little need for printing.