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Digital Media Production


School of Arts

The MSc Digital Media Production will provide you with the skills and professional level expertise in the industry standard tools that are needed for the creation of contemporary media products. As a student with a first degree in a discipline other than a technically-based media subject, you will learn to operate digital equipment and manipulate data to produce finished products for the creative industries.
This course covers video and audio production, motion capture, computer graphics and animation, and you will have the opportunity to work with interactive products such as game engines, mobile applications or websites, as well as the longer established media of television, video and audio. You will work on the award-winning Brookes TV, making and producing broadcasts and training as a broadcast journalist. There are also opportunities to work on live projects for external clients, producing promotional materials, a fast expanding area of employment.

Available start dates

September 2019 / September 2020

Teaching location

Headington Campus / Wheatley Campus

Course length

  • Full time: 1 year (12 months)
  • Part time: 2 years

For full application details, please see the 'How to apply / Entry requirements' section.

  • This course will enhance your career prospects. We prepare you for employment by equipping you with the skills required to work in the media industry, which is the fastest growing employment sector in the creative industries.
  • We have excellent facilities to support your learning and use the latest industry standard tools, such as Avid, Maya, After Effects, DaVinci Resolve and ProTools
  • You will be taught by industry professionals with a wide range of expertise and connections to the creative industries. 
  • You will learn practical skills that will enhance your portfolio and improve your employment prospects.
  • You have the opportunity to be part of the award-winning Brookes TV and learn the art of news production.
  • You will benefit from being part of a large faculty with a variety of research interests and extensive industrial experience and connections.
  • This course is open to students from any academic background. Students join us from first studies in areas such as arts, literature, business, computing and engineering, among others.

The course is structured around three time periods: Semester 1 runs from September to December, Semester 2 from January to May, and the summer period runs through until the end of September.

To qualify for a master'’'s degree you must pass all taught modules and the dissertation, together with the research and study methods module. The outline content of these modules is as follows:

  • Video Production is intended to give you an understanding of, and the ability to apply the skills required for sound and video recording, including the techniques used to design, author and produce electronic media. This includes pre-production planning, production phase involving industry standard tools for recording and post-production using the latest techniques.
  • Interactive Media provides you with an understanding of the processes and practices needed to generate and manipulate digital media. You will develop a portfolio of work in either web, game design or mobile applications.
  • Creating Character Models provides you with a systematic understanding and experience of techniques used in 3D character modelling, using digital systems that are used in the CGI (computer generated imagery) industry. You will produce 3D character models and rendered images.
  • Creating Digital Animation and Visual Effects covers the techniques used in 3D animation and motion capture. You will learn how to create motion graphics and 3D character models, and how to animate these. The emphasis is on understanding how complex animations are created using studio software. You will produce animations using industry standard packages. Motion capture will be used to emulate life-like graphics.
  • Newsroom Operation covers the entire workflow for a broadcast TV newsroom from an original news story, through the write-up, planning and capturing footage, to editing and broadcasting. Using a fully operational newsroom, you will gain an understanding of the creative and technical processes involved in TV production.
  • Professional Media Production provides you with a comprehensive understanding of management techniques relevant to video/multimedia production. Working in teams, you will acquire the knowledge required to plan, organise, finance, produce and evaluate media materials for external customers.
  • Research and Study Methods is designed to introduce you to the research and study methods that will underpin work carried out for your dissertation. The module, delivered in a seminar style, will provide you with research skills, planning techniques, progress management and review, and ability to use ICT support materials. You will be given guidance on the analysis and technical presentation of research material.
  • Portfolio and Academic Achievement The dissertation is a research and development project comprising of a major practical project supported by a 5,000 word dissertation on a topic closely related to your course of study. Some students produce a short video or an animation as part of their project. The work may be undertaken in close co-operation with a research, industrial or commercial organisation.

The course benefits from the rigorous validation and review processes at the University, and the external examiners are very positive about the course.

Please note, as courses are reviewed regularly as part of our quality assurance framework, the module lists you choose from may vary from the ones shown here.

Teaching and learning

Learning methods include lectures, directed reading, workshops, presentations, seminars, and practical and project work.

Teaching is organised on a module-credit basis, involving approximately 200 hours of student input and approximately 36 hours of staff contact, normally delivered through a weekly three-hour teaching block over a 12-week period.

Each course module is assessed individually, generally on the quality of written or design work, and to some extent on verbal presentations. Assessment methods may include essays, seminar papers, class tests, project work, design and oral presentations, workshops, simulations, and practical exercises.

Teaching and learning also draws on the diverse professional backgrounds, experience and knowledge of academics and visiting lecturers from industry.

Specialist facilities

We have excellent facilities to support your learning and use the latest industry standard tools, such as Avid, Maya, After Effects, DaVinci Resolve and ProTools. Teaching is based at the Headington Campus and at the purpose-built building on the Wheatley Campus. Facilities include sound and video recording studios, post-production studios, motion capture studio and a fully operational TV newsroom. Students have access to most of these facilities 24/7. We operate an online booking service supplying students with a comprehensive selection of cameras, audio and lighting equipment plus other technical resources, open Monday to Friday. They can also book studios for private or group work. 

Sample work

Samples of student work: https://www.youtube.com/watch?v=MbHYzS_QCxE&feature=youtu.be


Brookes TV 100th episode edition: https://youtu.be/jjAqHMVgvMQ

Programme changes

On rare occasions we may need to make changes to our course programmes after they have been published on the website. For more information, please visit our Changes to programmes page.

Tuition fees

Home/EU - full time fee: 2019/20: £5,780 2020/21: £8,000

Home/EU - part time fee: 2019/20: £2,950 2020/21: £4,000

International - full time: 2019/20: £14,850 2020/21: £15,100

Where part time fees are quoted this is for the first year only. Fees will increase by up to 4% each year.

Please be aware that some courses will involve some additional costs that are not covered by your fees. Specific additional costs for this course, if any, are detailed in the 'This course in detail' window above.

Questions about fees?
Contact Student Finance on:
+44 (0)1865 483088

Funding and scholarships

Scholarships are available from Oxford Brookes, Faculty of Technology, Design and Environment. We encourage all applicants holding places to submit an application. Please use this link to find the web page with details:


Entry requirements

Applicants should normally hold a good honours degree (2.2 or above), or its equivalent, in any discipline other than those very closely related to media technology. If you have relevant professional qualifications or work experience you can also be considered.

English language requirements

If your first language is not English you will require minimum  IELTS score of 6.5 overall with 6.0 in each component. 

Please also see the university's standard English language requirements

English requirements for visas

If you need a student visa to enter the UK you will need to meet the UK Visas and Immigration minimum language requirements as well as the university's requirements. Find out more about English language requirements.

International applications

Preparation courses for International and EU students

We offer a range of courses to help you to meet the entry requirements for this course and also familiarise you with university life. You may also be able to apply for one student visa to cover both courses.

  • Take our Pre-Master's course to help you to meet both the English language and academic entry requirements for your master's course.
  • If you need to improve your English language, we have pre-sessional English language courses available to help you to meet the English language requirements of your chosen master’s.

If you are studying outside the UK, for more details about your specific country entry requirements, translated information, local contacts and programmes within your country, please have a look at our country pages.

How to apply

Terms and Conditions of Enrolment

When you accept our offer, you agree to the Terms and Conditions of Enrolment. You should therefore read those conditions before accepting the offer.

How this course helps you develop

The focus on using industry standard tools to create media products, such as videos, animations and news programmes ensures that students have the opportunity to acquire skills which will not just equip them for today's media, but for a lifelong career in the media industry.
In addition, students have the opportunity to obtain certification in Avid Media Composer.


Students graduate from the course with a broad skill set that equips them to move into a career in film and television post production, the computer games industry or live television production. Our graduates may work as freelance movie producers, graphic or games designers, but also find successful careers in international companies, such as Google, Microsoft, Discovery Channel and the BBC. 

How Brookes supports postgraduate students

Academic and administrative help and advice is available to all students from sources such as:

  • Advice academic guidance and supervisory arrangements from the programme lead, subject coordinators and module leaders. Most modules will have tutorial, seminar or lab-based support activities.
  • We have very experienced and helpful Technical Instructors who are available for consultation and assistance on technical matters.
  • Programme and dissertation handbooks
  • Student Support Coordinators
  • Student forums
  • Student representatives who are invited to attend a variety of meetings at which programme issues and student concerns are discussed.
During induction week, students are given handbooks providing helpful information about the modules. The Subject Coordinator is available for consultation and our Postgraduate Administrator is available to deal specifically with graduate issues.
Throughout the academic year the Subject Coordinator meets students on a one-to-one basis to discuss progress.

Supporting your learning

From academic advisers and support co-ordinators to specialist subject librarians and other learning support staff, we want to ensure that you get the best out of your studies.

Research highlights

The School of Arts is home to world-leading and award-winning research. Our focus is on user-inspired original research with real-world applications. We have a vibrant and growing research community, with a wide range of activities.  Our research centres provide a focus for research and a bank of expertise across the creative industries. They enable us to foster relationships with outside agencies and other academic institutions as well as facilitating debate and promoting interdisciplinary research within the University.

Research areas and clusters

Research output in this area is primarily practice-led where working alongside staff, students get the opportunity to engage professionally on feature films, computer games, augmented reality projects, music videos and broadcast TV and with a variety of organisations and businesses.

Project work and current areas of interest include:
  • Performance motion capture for feature films and the computer games industry
  • Post production, visual effects and colour grading for broadcast television and feature films
  • Character modelling for animation and computer gaming
  • Animatronics and physical special effects 
  • Virtual and augmented reality and its synergies with the visual arts.
Building on this practice-led research, recent graduates from the course have moved into a range of employment including working for The Discovery Channel as a senior video editor. Others have joined the technical research and development departments in companies such as Google. Vicon and Audiomotion Studios - two of the world-leading motion capture specialists - employ our graduates who have contributed to a number of feature films and broadcast television programmes.  

Course downloads

  • Film DMP brochure